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Time Turned Press Kit

This is the Press page for Time Turned. On this page you can find any info you may need to post articles or gather more info about Time Turned. Please contact us if you would like any other information or would like something added to this page.

Description

Time Turned is a time-bending puzzle game where you use time clones to solve puzzles that would otherwise be impossible to complete alone.

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You are the newest recruit to a world-famous organization of secret agents. With the time-bending stopwatch provided to you, you must work alongside past versions of yourself to solve puzzles and advance deeper into the secret lair of the evil Dr. Ineptus. Will you be able to foil his latest scheme before he sees his nefarious plot to completion?

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The Organization's mystical stopwatch can freeze time, rewind it, and even create time clones. These temporal companions are perfect copies of the player that will replicate whatever the player has done taken since the beginning of each level. Cleverly utilizing these clones is essential to solving many of the challenges Time Turned presents.

Fact Sheet

About the Developer

Automagickal is a group of recent university graduates located in the Midwest United States. They all met during their time at university and shared a passion for creating games. The group often discussed one day founding an indie studio together and Time Turned is one of their steps to achieving that dream.

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Wyatt Senalik is the head of Automagickal and has made video games as a hobbyist for the last 8 years. He is inspired by games that push players to fully explore their mechanics like Baba is You, A Good Snowman is Hard to Build, and Undertale.

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Jack Dekko is a programmer and designer at Automagickal. While new the game development scene he took the chance to help build something fresh and unique. He loves games that take a level of persistence and allow players to push themselves to the limit to overcome challenges such as Dark Souls and Hollow Knight among others.

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Joseph Ceranski is a producer at Automagickal and has been focused on project management within game design for multiple years. He is inspired by games that have a compelling story along with solid game mechanics, such as The Witcher and Ghost of Tsushima.

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Sam Smith is a game developer interested in every aspect of the trade. From art to programming and sound to marketing, they've tried their hand at everything. They have a special interest in making games accessible and mod-friendly and are currently working as the in-world character animator for Time Turned.

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Bryce Cernohous-Schrader has helped the team's development as a level designer and software engineer. He has been developing games since high school for over 6 years. Having played every major installment of the Zelda series, he has fostered a love for video game puzzles which has been channeled into Time Turned.

About The Composer

Svidanza Audio is comprised of three audio professionals with a wide array of talent for sound in interactive media. Our audio department is designed to deliver a comprehensive sound solution to teams that need to outsource any element of the audio pipeline. Be it sound effects, dialogue, music, post production editing, or all of the above, we deliver it so our clients no longer need to worry about hiring and managing an entire sound team.

Trailer

Gifs

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Key Art

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